generate a keyboard map decision tree
generates a decision tree from a set of
keyboard maps which can be used to help a user decide which keyboard map to
use. The program using the decision tree typically asks the user to press some
keys; at each step, it examines the returned keycode and uses it to prune the
list of possible keyboard maps until there is only one left.
- Show program's version number and exit.
- Show help text.
- Be more verbose.
- Too-short keymaps are skipped (default: 30 entries).
- Generate a hopefully-nice-looking .dot file.
- Print the to-be-processed keymaps
- Input files are in d-i map form.
- Add a directory to the search path.
- Set output file (default: stdout).
- Include only the branches leading to these keymaps.
- Start generating the tree based only on these keymaps. (The
that the former generates the whole tree and then prunes it, while the
latter only generates a reduced tree to begin with. This may have
implications for performance on large trees.)
- Keymaps to skip.
- Test the generated maps.
- Ask user to choose among indistinguishable keymaps.
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