0ad - A real-time strategy game of ancient warfare
0 A.D. is a free, open-source, cross-platform real-time strategy game of ancient
warfare. As the military leader of an ancient civilisation, you must gather
the resources you need to raise a military force capable of dominating your
- Load a map instead of showing main menu (see below).
- Launch the Atlas scenario editor.
- -mod NAME
- Start the game using NAME mod.
- Load faster (disables audio and some system info
- Map NAME for scenario, or rms name for random map.
- Adds named AI to the given PLAYER (e.g. 2:testbot).
- Multiplayer local player NAME (default 'anonymous').
- Multiplayer host mode.
- Multiplayer host: NUMBER of client players (default
- Multiplayer client mode.
- Multiplayer client: connect to this host IP.
- Random map.
- Random map with SEED value (default 0, use -1 for
- Random map SIZE in tiles (default 192).
- NUMBER of players on random map.
- Set a config value (overrides the contents of
- Set the gamma correction to 'F' (default 1.0).
- Disable audio.
- Force game to use only the public (default) mod.
- Enable shadows.
- Enable VSync, i.e. lock FPS to monitor refresh rate.
- Set screen X resolution to 'N'.
- Set screen Y resolution to 'N'.
- Creates a file entity.rng in the working directory,
containing complete entity XML schema, used by various analysis
- Non-visual replay of a previous game, used for analysis
purposes. PATH is system path to commands.txt containing simulation
- Store runtime game data in root data directory (only use if
you have write permissions on that directory).
- System PATH of the base directory containing mod data to be
- System PATH to output of the resulting .zip archive (use
- Enable deflate compression in the .zip (no zip compression
by default since it hurts compression of release packages).
- User specific settings. You may put in this file any user
specific settings using the same syntax of the default settings file.
0 A.D. also uses the ~/.cache/0ad/
directories for other user specific files, such as
texture cache, screenshots and saved games.
- 0 A.D. main web site.
- 0 A.D. wiki and developer web site.
0ad was written by the 0 A.D. Team.
This manual page was written by Fabio Pedretti <firstname.lastname@example.org>, for
the Debian project (and may be used by others). Permission is granted to copy,
distribute and/or modify this document under the terms of the GNU General
Public License, Version 2 or any later version published by the Free Software
On Debian systems, the complete text of the GNU General Public License can be
found in /usr/share/common-licenses/GPL-2.