angband - is a graphical dungeon adventure game in the vein of rogue
angband [options] [-- suboptions]
This manual page explains the Debian package angband . Angband
a single-player, graphical
dungeon adventure game using textual
characters to represent the walls and floors of a dungeon and the inhabitants
therein, in the vein of rogue, hack, nethack,
3.5.1 is an official stable release incorporating
all the changes and improvements added since the last official stable release
This version of Angband
has been compiled with ncurses
X Windowing system and SDL
front-ends, and hence can be played on a
virtual console as well as under X.
In the latter cases, the game can
use multiple windows.
- Print out a usage message.
- Start a new character
- Request wizard mode (no high score entry)
- Request graphics mode
- Rebalance monsters
- Show <num> high scores
- Use your <who> savefile
- Use <sys> core code (e.g. gcu for console mode, x11
or sdl for graphics)
- Define a ´lib´ dir sub-path. Valid values of
lib are help info user bone save data apex xtra edit file
To start with, you can just say angband -uTest, and that creates a save file
with the file name ~/.angband/Angband/save/<UID>.Test.
place to get help is the program itself; help is reached by the command
and presents a menu of choices.
Program options can be set using the = command. To see what the various options
mean, access the List of Options help menu with the ? command.
This manual page was written Manoj Srivastava <email@example.com>, for
the Debian GNU/Linux system.