burgerspace - A hamburger-smashing video game
is a game where you are a chef and you must walk over
hamburger ingredients (buns, meat, lettuce, tomatoes, cheese) to make them
fall from floor to floor, until they end up in the plates at the bottom of the
screen. Use the arrow keys
to move the chef.
However, you must do this while avoiding terrible enemies, such as eggs,
sausages and pickles. You will die if they touch you, but you can spray pepper
on them with the Control key
to paralyze them temporarily.
Use those pepper shots sparingly because you only have a limited number of them.
Pick up the treat that appears from time to time to obtain a new pepper shot.
A two-player game is possible using the (experimental) networked version of
BurgerSpace. See the burgerspace-server(6) manual page or the BurgerSpace Home
Page for details.
Use the Escape key
to quit the program. To pause the game (which is only
possible in stand-alone mode), use the P key
to pause the game and to
resume it afterwards.
- display a help page and exit
- display version information and exit
- Disable the sound effects, which are enabled by
- Attempt to use the full screen mode. The default is to
display the game in an ordinary window.
- Use the Z key instead of the Control key to shoot
- start game at level N. Default is 1. N must be at least
- N milliseconds per animation frame. Default is 55. Minimum
is 1. Maximum is 1000. 50 means 20 frames per second.
- Start as a client that connects to a BurgerSpace server
running on the given host or IP address. Examples: --server=localhost,
--server=192.168.1.2 If this option is not given, the program starts as a
stand-alone game that does not try to connect to any server.
- UDP port number on which the BurgerSpace server is running.
This option is only useful with --server. The default is 49152.
This program is free software; you may redistribute it under the terms of the
GNU General Public License version 2 or any later version. This program has
absolutely no warranty.
Pierre Sarrazin (code)
Luce St-Amand (most images)
This program uses the flatzebra
library, by the same author. This library
is itself based on the SDL graphics library (see http://www.libsdl.org).
See the BurgerSpace Home Page: