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quake2-server - classic first person shooter (dedicated server)

QUAKE2-SERVER(6) Games Manual QUAKE2-SERVER(6)

NAME

quake2-server - classic first person shooter (dedicated server)

SYNOPSIS

quake2-server [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
 

DESCRIPTION

This manual page documents briefly the quake2-server command.
Quake II is a popular first-person shooter game, released in 1997 by iD Software. This wrapper script will launch the Quake II engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake2 and /usr/share/games/quake2-demo.
This wrapper script accepts a few GNU-style options. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax where you can give console commands by prefixing with a plus sign.
In addition to any arguments on the command line, the quake2-server script automatically passes the arguments "+set dedicated 1" to the engine.

OPTIONS

These options are accepted for WRAPPER-OPTIONS in the synopsis.
-h, --help
Show summary of options.
-v, --version
Show version of program.
--engine=ENGINE
Select a non-default Quake II engine binary
--demo
Use the demo data, even if you have both the demo and the full version installed

EXAMPLES

Run a server to play the demo in cooperative mode: quake2-server --demo +map demo1 +set coop 1
Run a deathmatch server:
quake2-server +map q2dm1 +set deathmatch 1
Use the default server configuration in /etc/quake2-server/debian_server.cfg:
quake2-server +exec debian_server.cfg

SEE ALSO

quake2(6), game-data-packager(6).

AUTHOR

This manual page, and the quake2-server wrapper script, were written by Simon McVittie <smcv@debian.org>, for the Debian project (and may be used by others). They are based on the Quake packaging by David Banks and Simon McVittie.
2013-09-26 Debian Sid