quake4 - Quake 4 client
is the client for Quake 4, a first-person shooter game.
The wrapper script used for Quake 4 in Debian accepts these options:
- -h, --help
- Display a short help summary
- Suppress console output
- Use the multi-threaded version of the client and the
modified copy of SDL that is bundled with it. The default is to use the
single-threaded client and the system copy of SDL. Both versions are
included in the quake4-bin package.
- Prepend a debugger or other prefix (such as strace)
to the engine command line
- Use gdb(1) to get a backtrace if the engine crashes
(the gdb package must be installed)
Any console command can also be prefixed with +
and used as a
command-line option (press Ctrl+Alt and the key above Tab to access the
- Configuration and state for Quake 4
Quake 4 was written by id Software and originally published by Activision. It is
This manual page was written by Simon McVittie for the Debian project (but may
be used by others). Permission is granted to copy, distribute and/or modify
this document under the terms of the GNU General Public License, Version 2 or
any later version published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be
found in /usr/share/common-licenses/GPL-2.