Man pages sections > man6 > sauerbraten-server

sauerbraten-server - network server for sauerbraten

SAUERBRATEN(6) Games Manual SAUERBRATEN(6)

NAME

sauerbraten-server - network server for sauerbraten

SYNOPSIS

sauerbraten-server [-u bandwidth] [-ndescription] [-cmaxclients] [-i ip] [-mmasterserver] [-oN] [-padminpass]

DESCRIPTION

This manual page documents briefly the sauerbraten-server command.
sauerbraten-server is the standalone network server of the Sauerbraten game. Sauerbraten is a fast 3D first-person shooter.

OPTIONS

-ubandwidth
Set maximum server bandwidth to bandwidth bytes/second.
-ndescription
Set the server description text to description.
-cmaxclients
Limit the maximum number of clients connected to the server simultaniously to maxclients.
-iip
Bind the server to the IP ip.
-mmasterserver
Register the server at the masterserver masterserver. (Default is: sauerbraten.org/masterserver/).
-oN
Set the openness of the server to N. N=1 disables mastermodes, 2 (locked) and 3 (private). N=0 (default) enables all amstermodes.
-padminpass
Set the password to remote administrate the server to password.

SEE ALSO

sauerbraten(6)
 
http://sauerbraten.org/docs/config.html
 

AUTHOR

Sauerbraten was written by
 
Wouter "Aardappel" van Oortmerssen,
 
Lee "Eihrul" Salzman
 
Mike "Gilt" Dysart
 
Adrian "driAn" Henke
 
Jerry Siebe
 
Julian Mayer
This manual page was written by Bruno "Fuddl" Kleinert <fuddl@debian.org> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2.
January 9, 2007 Debian Sid