tinymux - The TinyMUX mush server
This manual page documents the tinymux
server, a mud server in the MUSH
family, only briefly.
It provides a number of features including support for Unicode, IPv6, SSL, rich
color, external module support, and connectivity to external SQL databases.
Using its internal programming language, MUSHcode, this server can be used to
build rich, virtual, multi-player environments.
does not provide a superset of all the features available in
other MUSH flavors, but those it does implement provide a stable and robust
environment that performs as well as or better than that of its peers.
TinyMUX 2.10 is derived from TinyMUX 1.6. It is maintained by Stephen Dennis
(Brazil@BrazilMUX) and would not exist without the generous contributions of
many individuals. Ideas for features, occasionally code, documentation,
project support, bug hunting, came from many places, including TinyMUSH,
ChaoticMUX, RhostMUSH, and PennMUSH.
We would like to thank the following people:
Barbarella@Pacifica for making it fun, for proving to me that MU'ing is a Good
Thing (tm), for pulling me into hosting and server work. Without the choices
she made, MUX 2.0 would never have happened.
Passmore for his long time care and maintenance of TinyMUX.
Molitor, for the radix compression library, and some wonderful
- Soruk from
AuroraMUSH for his long time contributions toward making and keeping TinyMUX
Linux compatible, as well as the sample config file found in
Alexander Popiel for help with conceptual issues in general and specifically
with the parser.
Legowik (BEM@Erisian.net) for Makefile, cross-platform work, and modifications
Legowik (Audumla) and Lilith@Sandbox for committed readme and helpfile work.
For infrastructure support with web sites and mailing lists. For making a
Ashen-Shugar and RhostMUSH for their bug reports and support.
Griffyn and ChaoticMUX for bug reports.
- Lew Newby
(Dragon) for his stress-testing, cross-platform builds, and bug reports.
- MacGuvyer @
Pacifica for a Unix patch for WoD-realms which led to porting all of MUX 2.0
back to Unix.
- Nick Gammon
for the initial prototype of NT IO Completion ports.
Dredd@Pacifica for specification of WOD_REALMS.
- The large
body of people who reported bugs or made useful suggestions along the
Aranor, Asia, Audumla, Barbarella@Pacifica,
BEM, Carmilla@Pacifica, Chimera@Umbral Shards, Corum, Dark City@Pacifica,
D'ceit@Santo Domini, Dreamscape@Pacifica, Dune@Pacifica, Emma@Pacifica,
Evan@Pacifica, Farscape@Pacifica, Father Jethis@Pacifica, Geoffrey Gerrietts,
Godzilla@Pacifica, Hackers@Pacifica, Highlander@Pacifica, Hitchhiker's
Guide@Pacifica, Ian@everywhere, Idoru@Pacifica, Incubus@Santo Domini, Jake,
Jarod@Pacifica, Johnny Mnemonic@Pacfica, Judge Dredd@Pacifica, Lucifer, Lydia
Leong, Macross@Pacifica, McGuyver@Pacifica, Meglos@Myrka, Mephistopheles@Santo
Domini, Michael@Pacifica, Morgan, Myrddin, Neuromancer@Pacifica,
Orpheus@Pacifica, Rimnal@Myrka, Robert G. Fisher, Robin@Pacifica, Sailor
Moon@Pacifica, Seraphim@Tokyo By Night, Sesha@Granite, Six@Pacifica, Sixth
Sense@Pacifica, Snow Crash@Pacifica, Soylent Green@Pacifica, Squeeky-Bobo,
Trek@Pacifica, Twelve Monkeys@Pacifica, Valkryn@Pacifica, Vass@Pacifica,
- Many other
people who may go unnamed. Dozens of people have contributed to development of
the TinyMUX family of servers, and we would like to thank them for their hard
tinymux was written by Stephen Dennis (Brazil)
This manual page was written by Ervin Hearn III <email@example.com>, for
the Debian GNU/Linux system (but may be used by others).
The primary TinyMUX server webpage.