wmpuzzle - WindowMaker dock app 4x4 puzzle
] [xpm image file
provides a 4x4 puzzle on a 64x64 mini window. It is designed to
work with the WindowMaker dock, but will work with other window managers as
- -h, --help
- displays a command line summary.
- -a, --auto-save
- automatically save the puzzle state on program exit.
- -k, --keyboard
- enable use of the keyboard for arrow-key navigation.
- -s, --shuffle=count
- shuffle the image count times, defaults to 2000.
Using -s prevents loading the saved state from the resource
- -v, --version
- displays the version number.
- Set the display to use, e.g. --display=:0.0.
- Set the position of the dock app, e.g.
--geometry=+10+10. Note that the size (64x64) is hard-coded and
cannot be changed.
The image file must be an XPM file with minimum (and recommended) size of 48x48
pixels. If it is larger then the upper left corner will be shown.
Left mouse click moves the puzzle tiles, right click saves the current state and
middle click recovers the last saved state. If -k
has been specified
the arrow keys and key s
and key r
will do as well.
If the picture has been completed the last element will be shown.
- contains the puzzling state of the images. The basename of
an image file will be used as its identifier. Use option -s to
ignore this file on startup.
complains about not enough free color symbols
because it needs to add six colors to the XPM's color table and found no free
symbols using the according number of characters per pixel. Try to find some
unused entries, delete them and correct the size of the color table (the third
number in the first line), or enlarge the number of characters per pixel using
some imaging program.
Please send any bugs to <email@example.com>. Debian users are encouraged
to use the Debian Bug Tracking System at
is written by Martin A. Godisch <firstname.lastname@example.org>.
Thanks to Gordon Fraser for his suggestions, and to Kyle Boyle for the
contribution of his numbers puzzle. Thanks to Matthias Klose for bug reports