zangband - is a graphical dungeon adventure game in the vein of rogue
zangband [options] [-- suboptions]
This manual page explains the Debian package zangband. ZAngband
a single-player, graphical
dungeon adventure game using textual
characters to represent the walls and floors of a dungeon and the inhabitants
therein, in the vein of rogue, angband, nethack,
2.2.8 is a stable official release incorporating
all the changes and improvements added since the last official release (
- Print out a usage message.
- Start a new character
- Request fiddle mode (no high score entry)
- Request wizard mode (no high score entry)
- Request sound mode
- Request graphics mode
- Request original keyset
- Request rogue-like keyset
- Show <num> high scores
- Use your <who> savefile
- Force 'main-<sys>.c' usage
- Define a 'lib' dir sub-path. Valid values of lib are help
info user bone save data apex xtra edit file
To start with, you can just say angband -uTest, and that creates a save file
with the file name /var/games/zangband/save/<UID>Test.
place to get help is the program itself; help is reached by the command
and presents a menu of choices.
Program options can be set using the = command. To see what the various options
mean, access the List of Options help menu with the ? command.
This manual page was originaly written by Manoj Srivastava
<email@example.com>, for the Angband package. Modified by Eric Leblanc
<firstname.lastname@example.org>, for the Debian GNU/Linux system (but may be used