dizzy-render - seed a directory with cached texture files
dizzy-render -o output-dir -r resolution
can be used to preseed a directory with cached textures. Why
an extra tool, if Dizzy can do this itself? Well, people might want to
generate textures in the installation script of a distro package, where it's
unlikely or at least unwanted that an X11 program spawns to render textures.
- -o output-dir
- --output-path output-dir
- Dump the textures to this directory. The directory will be
created if it does not exist. The default value is
- -r resolution
- --resolution resolution
- Sets the resolution at which the textures will be rendered.
The default value is 256, just like Dizzy's default resolution.
The options can be followed by a list of names
. If there are any such
specified, only textures with these names will be rendered.
This tool cannot make use of GLSL shaders to speed up rendering. But on the
other hand, the cache files are not portable, and there is no need to generate
them on a GLSL supporting machine.
This is not even recommended, as performance tests have shown GLSL rendering to
be much faster than loading the textures from disk for high resolutions.